Sunday, April 28, 2024

OL' SHELL HEAD

IRON MAN
IRON MAN [764 Points]

Real Name: Tony Stark
Occupation: Inventor, Industrialist
First Appearance: Tales of Suspense #39 (March 1963)
6'1"; 225 lbs.; Black hair; Blue eyes.

ST: 31* [10] HP: 31 [0] Speed: 6.25 [0]
DX: 13** [20] Will: 14 [0] Move: 6 [0]
IQ: 14 [80] Per: 14 [0] BL: 1.25 t
HT: 12 [20] FP: 12 [0] SM: +0
Dodge: 9 Parry: 9 DR: 28

*includes +20 from Increased ST.
**includes +2 from Increased DX.

ATTACKS
  • Punch (13): 6d-2 cr. Reach C.
  • Repulsor Beam (15): 8d cr. Acc 3, Range 10/100, RoF 1, Shots , Bulk .

  • TRAITS
  • Appearance (Handsome) [12]
  • Dependency (Iron Man Chest Plate; Constantly) [-50]
  • Gadgeteer (Quick) [50]
  • Pacifism: Cannot Kill [-15]
  • Secret Identity (Serious Embarrassment) [-5]
  • Sense of Duty to Humanity [-15]
  • Talent (Artificer) 3 [30]
  • Talent (Business Acumen) 2 [20]
  • Very Wealthy [30]

  • IRON MAN MK II "Golden Avenger" ARMOR (Electronic, -30%; Superscience, -10%; Periodic Recharge, 24 hours, -5%)
  • Boot Turbines: Flight [22] + Enhanced Air Move 4 (Costs 1 Fatigue, -5%) [40]
  • Damage Resistance 12 [33]
  • ECM: Invisibility (Switchable, +10%; Machines Only, -50%) [8]
  • Energy Reserve (Superscience) 20 (Special Recharge: Requires electrical connection, -70%) [12]
  • Fire Extinguisher [1]
  • Gizmo 2 [6]
  • Increased Dexterity +2 [22]
  • Increased Strength +20 [110]
  • Injury Tolerance (Damage Reduction) 3 [42]
  • Life Support Systems: Breath-Holding 10 [11] + Sealed [9]
  • Magnetic Beam: Telekinesis 30 (Magnetic, -50%; Costs 1 Fatigue, -5%) [30]
  • Magnetic Force Field: Damage Resistance 16 (Costs 1 Fatigue, -5%, Force Field +20%) [56]
  • Repulsor Beam: Crushing Attack 8 (Double Knockback, +20%; Costs 1 Fatigue, -5%) [28]
  • Roller Skates: Enhance Land Move 2 [22]
  • Scanning Sense (Imaging Radar; Sonar) [22]
  • Spotlight [1]
  • Two-way Radio [1]


  • SKILLS
  • Accounting-14 [1]
  • Administration-16 [2]
  • Battlesuit/TL7-15 [8]
  • Carousing-12 [1]
  • Computer Operation/TL7-14 [1]
  • Diplomacy-13 [2]
  • Economics-16 [4]
  • Engineer/TL7 (Artillery)-17 [4]
  • Engineer/TL7 (Electrical)-21 [20]
  • Engineer/TL7 (Microtechnology)-19 [12]
  • Engineer/TL7 (Robotics)-20 [16]
  • Engineer/TL7 (Small Arms)-17 [4]
  • Finance-17 [8]
  • Flight-12 [2]
  • Innate Attack (Beam)-15 [4]
  • Law (Business)-12 [1]
  • Market Analysis-15 [2]
  • Mathematics/TL7 (Applied)-14 [4]
  • Merchant-17 [4]
  • Savoir-Faire (High Society)-14 [1]

  • Notes:

    Sunday, April 21, 2024

    THE TRAPSTER

    THE TRAPSTER
    THE TRAPSTER [464 Points]

    Real Name: Peter Petruski
    Occupation: Professional Criminal
    First Appearance: Strange Tales #104 (Jan, 1962)
    5'10"; 160 lb; Brown hair; Brown eyes.

    ST: 11 [10] HP: 11 [0] Speed: 5.25 [0]
    DX: 11 [20] Will: 12 [0] Move: 5 [0]
    IQ: 12 [40] Per: 12 [0] BL: 25 lb
    HT: 10 [0] FP: 10 [0] SM: +0
    Dodge: 8 Parry: 8 DR: 0

    ATTACKS
  • Punch (11): 1d-2 cr. Reach C.

  • TRAITS
  • Accessory (Swingline) [1]
  • Comfortable Wealth [10]
  • Gadgeteer [25]
  • Greed (9-) [-22]
  • Low Self-Image [-10]
  • Social Stigma (Criminal Record) [-5]
  • Talent (Artificer) 1 [10]

  • SUPER EQUIPMENT
  • Paste Shooter: Binding 50 (Engulfing, +60%; Unbreakable, +40%; Area Effect 3, +150%; Selectivity, +10%; Can be Stolen with QC of ST, -30%; Breakable, DR 6, Complex Machine -15%; Requires Skill Roll (Liquid Projector), -5%; Costs 1 Fatigue 1, -5%) [305]
  • Paste Tank: Energy Reserve 50 (Special Recharge, -70%) [45]


  • SKILLS
  • Armoury/TL7 (Small Arms)-14 [4]
  • Chemistry/TL7-15 [16]
  • Driving/TL7 (Automobile)-10 [1]
  • Driving/TL7 (Motorcycle)-10 [1]
  • Liquid Projector/TL7 (Sprayer)-15 [12]
  • Research/TL7-11 [1]

  • Notes: In his earliest appearance, The Trapster (then calling himself 'Paste-Pot Pete') had the 'Overconfidence' disadvantage in place of 'Low Self Image.' Given his power set, chosen villian name, and costume choices, his belief that he could take on the Human Torch bordered on the delusional.

    The Trapster's Energy Reserve represents the tanks that fuel his paste gun. He has a large reserve of compressed paste, but it's not infinite. If the tanks run low, he has to return to his factory to manufacture more before he can use his paste-shooters again.

    Sunday, April 14, 2024

    THE (WINGLESS) WIZARD

    THE WIZARD
    THE WIZARD [517 Points]

    Real Name: Unrevealed
    Occupation: Professional criminal, former stage magician, inventor, escape aritist, and chess champion
    First Appearance: Strange Tales #102 (Nov, 1962)
    5'8"; 150 lb; Dark Brown hair; Hazel eyes.

    ST: 10 [0] HP: 10 [0] Speed: 5.75 [0]
    DX: 11 [20] Will: 13 [0] Move: 5 [0]
    IQ: 13 [60] Per: 13 [0] BL: 20 lb
    HT: 12 [20] FP: 12 [0] SM: +0
    Dodge: 8 Parry: 8 DR: 12

    ATTACKS
  • Punch (11): 3d-1 cr. Reach C.
  • Energy Blast (11): 4d burn. Acc 3, Range 10/100, RoF 1.

  • TRAITS
  • Callous [-5]
  • Charisma 1 [5]
  • Gadgeteer [25]
  • Jealousy [-10]
  • Overconfidence (CR: 9) [-7]
  • Reputation 1 (Genius, entertainer) (Almost everyone; Recognized 10-) [2]
  • Signature Gear (Mansion HQ) [20]
  • Talent (Artificer) 3 [30]
  • Talent (Mathematical Ability) 3 [30]
  • Versatile [5]
  • Very Wealthy [30]

  • SUPER EQUIPMENT
  • Miniature Anti-grav Discs: The Wizard can attach these small discs to his target, causing it to float upward.
    Affliction 5 (Flight, +40%; Melee Attack (Reach C), -30%; Superscience, -10%) [50]
  • Armor: Damage Resistance 12 (Can be Stolen, Forcible Removal, -10%) [54]
  • Anti-Grav Devices: These devices built into the Wizard's armor allow him to fly.
    Flight (Can be Stolen, Forcible Removal, -10%; Planetary, -5%; Superscience, -10%) [30] + Enhanced Air Move 3 (Can be Stolen, Forcible Removal, -10%; Superscience, -10%) [48]
  • Gauntlet Blasters: Burning Attack 4 (Can be Stolen, Forcefully Removed, -10%, Superscience, -10%) [16]
  • Power Gloves: Striking ST +10 (Can be Stolen, Forcefully Removed, -10%; Superscience, -10%; ) [8]

  • SKILLS
  • Acting-12 [1]
  • Aerobatics-11 [4]
  • Architecture/TL7-14 [4]
  • Chemistry/TL7-14 [8]
  • Engineer/TL7 (Electronics)-21* [12]
  • Engineer/TL7 (Microtechnology)-21* [12]
  • Engineer/TL7 (Small Arms)-19* [4]
  • Escape-9 [1]
  • Games (Chess)-15 [4]
  • Holdout-12 [1]
  • Innate Attack (Beam)-13 [4]
  • Leadership-15 [4]
  • Lockpicking/TL7-12 [1]
  • Mathematics/TL7 (Applied)-17* [8]
  • Performance-12 [1]
  • Physics/TL7-16* [8]
  • Piloting/TL7 (Anti-Grav Disc)-12 [4]
  • Sleight of Hand-9 [1]
  • Tactics-13 [4]

  • *+6 from Artificer and Mathematical Ability Talent
    **+3 from Mathematical Ability Talent

    Notes:

    Monday, May 1, 2023

    THE PUPPET MASTER

    Puppet Master
    PUPPET MASTER [159 Points]

    Real Name: Philip Masters
    Occupation: Biologist turned craftsman and criminal mastermind
    First Appearance: Fantastic Four #8 (Nov. 1962)
    5'6"; 150 lb; Bald; Brown eyes.

    ST: 9 [-20] HP: 9 [0] Speed: 4.75 [0]
    DX: 10 [0] Will: 14 [5] Move: 4 [0]
    IQ: 13 [60] Per: 13 [0] BL: 16 lb
    HT: 9 [-10] FP: 9 [0] SM: +0
    Dodge: 7 Parry: 8 DR: 0


    ATTACKS
  • Punch (10): 1d-4 cr. Reach C.

  • TRAITS
  • Appearance (Unattractive) [-4]
  • Bully (CR: 12) [-10]
  • Comfortable Wealth [10]
  • Dependent: Alicia Masters (25% of starting points; 9-) [-10]
  • Hard to Kill 2 [4]
  • Jealousy [-10]
  • Megalomania [-10]
  • Puppet Mastery Talent 4 [20]
  • Talent (Artificer) 2 [20]

  • KNOWN POWERS
    PUPPET MASTERY: The Puppet Master controls his victims through small effigies carved from special radioactive clay. He can sculpt these effigies in advance, but each effigy can only be used once. As long as he can see or touch the effigy he can exert his control over the victim. The Puppet Master is only able to control one victim at a time.
  • Mind Control: (Long-Range 2, +100%; Psionic, -10%; Puppet, -40%; Preparation Required (10 minutes), -30%; Cosmic (Needs only to touch effigy of target), +30%) [75]

  • SKILLS
  • Artist (Sculpting)-14 [8]
  • Biology/TL7 (Biochemistry)-14 [12]
  • Engineer/TL7 (Robotics)-15 [4]
  • Hazardous Materials/TL7 (Nuclear)-14 [4]
  • Hobby Skill (Toymaking)-12 [4]
  • Mathematics/TL7 (Applied)-11 [1]
  • Mechanic/TL7 (Robotics)-14 [1]
  • NBC Suit/TL7-9 [1]
  • Research/TL7-14 [4]
  • Wednesday, April 26, 2023

    ANT-MAN

    Ant-Man
    ANT-MAN [533 Points]

    Real Name: Dr. Henry Pym
    Occupation: Biochemist, adventurer
    First Appearance: Tales to Astonish #27 (Jan 1962) (see note)
    6'; 185 lb; Blonde hair; Blue eyes.

    ST: 12 [20] HP: 12 [0] Speed: 5.75 [0]
    DX: 11 [20] Will: 14 [0] Move: 5 [0]
    IQ: 14 [80] Per: 14 [0] BL: 32 lb
    HT: 12 [20] FP: 12 [0] SM: +0
    Dodge: 8 Parry: 9 DR: 5

    ATTACKS:
  • Punch (13): 1d+1 cr. Reach C.

  • TRAITS:
  • Gadgeteer [25]
  • Pacifism: Cannot Kill [-15]
  • Secret Identity (Henry Pym; Serious Embarrassment) [-5]
  • Sense of Duty (Humanity) [-15]
  • Wealthy [20]
  • Workaholic [-5]

  • POWERS:
    ANT MAN COSTUME (Can be Stolen (Forcibly Removed), -10%)
  • Damage Resistance 5 (Flexible, -20%) [18]

  • CYBERNETIC HELMET (Superscience, -10%; Can be Stolen (Forcibly Removed), -10%) [94]
  • Ally (Ant Swarm): (Appears constantly (No roll required); Group of 6-10; Minion, +50%; Point total (25% of your starting points); Summonable, +100%) [56]
  • Ally (Flying Ant Mount) (Appears constantly (No roll required); Minion, +50%; Point total (25% of your starting points); Special Abilities (Flying Ant Mount), +50%; Summonable, +100%) [12]
  • Doesn't Breathe (Oxygen Storage (x50), -40%) [8]
  • Sealed [12]
  • Speak With Animals (Specialized (Ants and other social insects), -60%) [5]
  • Voice Amplifier [1]

  • SIZE ALTERATION (Super, -10%)
  • Shrinking 13 (Can Carry Objects (Up to Light Encumbrance), +20%; Full Damage, +100%; Full DR, +30%; Full HP, +30%) [176]

  • SKILLS:
  • Biology/TL7 (Biochemistry)-14 [8]
  • Biology/TL7 (Entomology)-15 [12]
  • Boxing-13 [8]
  • Chemistry/TL7-15 [8]
  • Computer Operation/TL7-14 [1]
  • Computer Programming/TL7 (AI)-15 [8]
  • Engineer/TL7 (Electronics)-14 [4]
  • Engineer/TL7 (Microtechnology)-14 [4]
  • First Aid/TL7-14 [1]
  • Mathematics/TL7 (Applied)-17 [16]
  • Physician/TL7-12 [1]
  • Research/TL7-15 [4]
  • Riding (Flying Ant)-12 [4]
  • Shadowing-13 [1]
  • Stealth-12 [4]
  • Weird Science-16 [16]

  • NOTES:

    Henry Pym first appeared as a non-super-powered scientist who discovers a shrinking gas and has a terrible adventure among ants in Tales to Astonish #27. Although intended as a 'one-an-done' story in a anthology magazine, Pym was nevertheless brought back as the superheroic Ant-Man in Tales to Astonish #35 (September 1962).

    Over the next few years, Pym would add the ability to increase his size and strength to his power set, first becoming 'Giant-Man' in Tales to Astonish #49 (Nov 1963), and then changing his name to Goliath in Avengers #28 (May 1966).

    Right after he rejoined the Avengers as Goliath, he suffered a power complication and could not return to his normal size, being stuck at 10-feet tall for a time.

    Tuesday, April 25, 2023

    AUNT MAY

    May Parker

    Where would Peter Parker be without his favorite elderly aunt?

    MAY PARKER [-44 Points]

    Occupation: Retired
    First Appearance: Amazing Fantasy #15 (June 1962)
    5'5"; 110 lb; White hair; Blue eyes.

    ST: 7 [-30] HP: 7 [0] Speed: 4.5 [0]
    DX: 10 [0] Will: 13 [5] Move: 4 [0]
    IQ: 12 [40] Per: 12 [0] BL: 10 lb
    HT: 8 [-20] FP: 8 [0] SM: +0
    Dodge: 7 Parry: - DR: 0

    TRAITS:
  • Arachnophobia (Spiders) (CR: 12) [-5]
  • Charitable (CR: 12) [-15]
  • Honesty (CR: 12) [-10]
  • Sense of Duty (Peter Parker) [-2]
  • Skinny [-5]
  • Struggling [-10]

  • SKILLS:
  • Area Knowledge (New York City)-12 [1]
  • Cooking-13 [4]
  • Current Affairs/TL7 (Headline News)-12 [1]
  • Current Affairs/TL7 (Popular Culture)-12 [1]
  • Housekeeping-12 [1]

  • Monday, April 24, 2023

    YOUR FRIENDLY NEIGHBORHOOD SPIDER-MAN

    Spider-Man
    Spider-Man [905 Points]

    Real Name: Peter Parker
    Occupation: Freelance photographer, college student
    First Appearance: Amazing Fantasy #15 (August 1962)
    5'10"; 165 lb; Brown hair; hazel eyes.

    ST: 31 [10] HP: 31 [0] Speed: 8 [0]
    DX: 17 [20] Will: 14 [5] Move: 9 [5]
    IQ: 13 [60] Per: 16 [0] BL: 2,500 lb
    HT: 15 [10] FP: 15 [0] SM: +0
    Dodge: 15 Parry: 13 DR: 30

    ATTACKS
  • Kick (16): 6d-1 cr. Reach C,1.
  • Punch (18): 6d-2 cr. Reach C.
  • Web Balls: Crushing Attack (19): 3d cr. Acc 3, Range 10/20, RoF 3, Shots , Bulk .

  • TRAITS
  • Appearance (Attractive) [4]
  • Dependent (Aunt May, 0 or fewer points, Appears 9-; Loved one) [-30]
  • Enemy (J. Jonah Jameson) (50% of your starting points; Appears 9-; Hunter) [-5]
  • Gadgeteer [25]
  • Guilt Complex [-5]
  • Pacifism: Cannot Kill [-15]
  • Secret Identity (Imprisonment) [-20]
  • Struggling [-10]
  • >
  • Swinging [1]
  • Talent (Artificer) 1 [10]
  • Talent (Web Shooter) 2 [10]
  • Unluckiness [-10]

  • KNOWN POWERS
    SPIDER POWERS: (Super, -10%)
  • Clinging [18]
  • Combat Reflexes [14]
  • Increased Dexterity 6 [108]
  • Increased Health 4 [36]
  • Increased Strength 20 [180]
  • Injury Tolerance (Damage Reduction 2; Limited- Crushing, -40%) [25]
  • Perfect Balance [14]
  • Super Climbing 5 [14]
  • Super Jump 1 [9]

  • SPIDER-SENSE (Psionic, -10%)
  • 360° Vision (Panoptic 2, +60%) [38]
  • Danger Sense [14]
  • Enhanced Dodge 3 [41]

  • WEB-SHOOTERS: (Can be Stolen, Forcibly Removed, -10%; Breakable, DR 6, HP 6, -10%; Breakable, Size -6, -10%; Superscience, -10%)
  • Binding 30 (Alternate Ability; Cone, 10-yards wide, +150%; Engulfing, +60%; Selectivity, +10%) [34]
  • Catfall (Parachute, -30%; Alternate Ability) [1]
  • Damage Resistance 30 (Force Field, +20%; Directional, Front, -20%; Semi-Ablative, -20%; Area Effect, 2 hexes, +50%; Affects Others, +50%; Requires Ready, -10%) [195]
  • Swingline (Alternate Ability) [1]
  • Web Balls: Crushing Attack 3 (Reduced Range x1/5 -20%; 5x Increased 1/2 D Range, +10%; Rapid Fire, RoF 3, +50%; Alternate Ability) [3]


  • SKILLS
  • Acrobatics-18 [4]
  • Area Knowledge (New York City)-14 [2]
  • Brawling-18 [2]
  • Chemistry/TL7-15 [12]
  • Engineer/TL7 (Electronics)-14 [4]
  • Engineer/TL7 (Materials)-15 [8]
  • Engineer/TL7 (Microtechnology)-14 [4]
  • Innate Attack (Projectile)-19 [4]
  • Liquid Projector/TL7 (Web-Shooters)-19 [4]
  • Mathematics/TL7 (Applied)-13 [4]
  • Observation-17 [4]
  • Photography/TL7-14 [4]
  • Physics/TL7-14 [12]
  • Research/TL7-13 [2]
  • Search-17 [4]
  • Shadowing-14 [1]
  • Stealth-18 [4]
  • Swimming-15 [1]

  • Notes: