Saturday, June 28, 2025

JACK FROST

Jack Frost
Jack Frost 397 points

Real Name: Gregor Shapanka
Occupation: Former scientist, later professional criminal.
Group Affiliation: None.
First Appearance: TALES OF SUSPENSE #45 (September, 1963)
5'6"; 165 lb; Brown hair; Brown eyes.

ST: 11 [10] HP: 11 [0] Speed: 5.75 [0]
DX: 11 [20] Will: 10 [-15] Move: 5 [0]
IQ: 13 [60] Per: 13 [0] BL: 25 lb
HT: 12 [20] FP: 12 [0] SM: +0
Dodge: 8 Parry: 8 DR: 6*

*DR increases to 18 when Gregor activates his ice armor.

  • Kick (9): 1d-1 cr. Reach C,1.
  • Punch (11): 1d-2 cr. Reach C.
  • Ice Bolt (13): 4d cr. Acc 3, Range 10/100, RoF 1.
  • Freezing Blast (13): 4d fat. Acc 3, Range 5/50, RoF 1.
  • Social Background
    TL: 7
    CF: Western (Native).
    Languages: Hunagrian (Native) [0]; English (Accented) [4].

    Advantages
        Artificer 2 [20]; Cold/Ice Talent 2 [10]; Gadgeteer [25]; Single-Minded [5].

    Disadvantages
        Callous [-5]; Greed (6) [-30]; Obsession (Achieve Immortality, 9) [-15]; Overconfidence (9) [-7]; Social Stigma (Criminal Record) [-5].

    Cold/Ice Power (Battlesuit, -40%; Elemental, -10%; Superscience, -10%)
  • Cold Generation: Temperature Control 5 (Cold, -50%; Increased Area 1, +50%) [10]
  • Freezing Blast:Fatigue Attack 4 (Armor Divisor 10, +200%; Freezing, +20%; Reduced Range x1/2, -10%; Side Effect, Reduced Move 2, +60%) [124]
  • Frost Sprayers: Create Ice/Snow 10 [40]
  • Frosty Encasement: Binding 36 (Engulfing, +60%) [72]
  • Ice Armor: Damage Resistance 12 (Ablative, -80%; Force Field, +20%; Switchable, +10%) [12]
  • Ice Bolt: Crushing Attack 4 [8]
  • Life Support: Extended Lifespan 2 [2] + Temperature Tolerance (Cold) 10 [4]
  • Skills
         Armoury/TL7 (Battlesuit)-14 [1]; Armoury/TL7 (Sprayers)-14 [1]; Electronics Operation/TL7 (Scientific)-12 [1]; Engineer/TL7 (Electronics)-16 [8]; Engineer/TL7 (Microtechnology)-16 [8]; Liquid Projector/TL7 (Sprayer)-13 [4]; Mathematics/TL7 (Applied)-11 [1]; Physics/TL7-12 [4].

    Notes: The Battlesuit is a breakable machine; DR 6, 10 HP, with a -3 SM to target the vulnerable areas of the suit's electroncs. It can be removed, but only forcibly.

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