Showing posts with label Golden Age. Show all posts
Showing posts with label Golden Age. Show all posts

Friday, July 4, 2025

MISS AMERICA

MISS AMERICA

MISS AMERICA

428 points

Real Name: Madeline Joyce
Occupation: Adventurer
Group Affiliation:
First Appearance: Marvel Mystery Comics #49 (November 1943)
5'8"; 130 lb; Auburn hair; Blue eyes.

ST: 28 [10] HP: 28 [0] Speed: 7 [0]
DX: 14 [80] Will: 10 [0] Move: 7 [0]
IQ: 10 [0] Per: 12 [10] BL: 1,260 lb
HT: 14 [40] FP: 14 [0] SM: +0
Dodge: 10 Parry: 11 DR: 0

  • Punch (16): 5d+9 cr. Reach C.
  • Social Background

    TL: 6 [0].
    CF: Western (Native) [0].
    Languages: English (Native) [0].

    Advantages

    Appearance (Beautiful) [12]; Daredevil [15]; Recovery [10]; Very Fit [15]; Very Rapid Healing [15]; Wealth (Very Wealthy) [30].

    Gravity Power (Super, -10%); Gravity Talent 2 [10].

  • Gravity Negation: Flight [36]
  • Superhuman Strength: Increased Strength +17 [153]
  • Superhuman Durability: Damage Reduction (2) [45]
  • Disadvantages

    Bad Sight (Nearsighted) [-25]; Charitable (9) [-22]; Honesty (12) [-10]; Pacifism: Cannot Kill [-15]; Secret Identity (Serious Embarrassment) [-5]; Sense of Duty to Americans [-10].

    Skills

    Acrobatics-15 [8]; Acting-10 [2]; Boxing-16 [8]; Brawling-15 [2]; Detect Lies-11 [2]; Observation-12 [2]; Search-12 [2]; Shadowing-12 [4]; Stealth-15 [4].

    Notes:

    A little treat from Marvel's (or more precisely, Timely's) golden age for Independance Day: Miss America!

    Wednesday, June 5, 2024

    The Mighty Mite!

    The Atom

    It's the Golden-Age Atom! Al Pratt was a college student who was continually mocked due to his short stature. When he gave assistance to a homeless man who turned out to be a former boxing champion, Al was given intensive training and soon became a top boxer and world-class athelete! He put his new-found skills to use as the costumed adventurer called The Atom!

    THE ATOM 371 points

    Real Name: Al Pratt
    Occupation: Physics student
    Group Affiliation: Justice Society of America
    First Appearance: All-American Comics #19 (Oct, 1940)
    5'1"; 150 lb; Red hair; Blue eyes.

    ST: 15 [50] HP: 13 [0] Speed: 7 [0]
    DX: 14 [80] Will: 13 [0] Move: 7 [0]
    IQ: 13 [60] Per: 13 [0] BL: 63 lb
    HT: 14 [40] FP: 14 [0] SM: +0
    Dodge: 11 Parry: 13 DR: 0

  • Kick (12): 2d+1 cr. Reach C,1.
  • Punch (18): 2d+4 cr. Reach C.
  • Advantages
        Ambidexterity [5]; Combat Reflexes [15]; Daredevil [15]; High Pain Threshold [10]; Serendipity 1 [15]; Striking ST 2 (Know Your Own Strength Pricing Variant) [2]; Trained by a Master (Unarmed only, -40%) [18]; Very Fit [15]; Wealth (Comfortable) [10].
    Perks: Style Familiarity (Boxing). [1]

    Disadvantages
        Charitable (9) [-22]; Overconfidence (12) [-5]; Secret Identity (Serious Embarrassment) [-5]; Sense of Duty (American Citizens) [-10].
        Quirks: Sensitive to 'Short' jokes [-1].

    Skills
        Acrobatics-14 [4]; Boxing-18 [16]; Boxing Sport-15 [1]; Climbing-15 [4]; First Aid/TL6-14 [2]; Forced Entry-15 [2]; Games (Boxing)-13 [1]; Interrogation-12 [1]; Intimidation-12 [1]; Jumping-16 [4]; Lifting-14 [2]; Mathematics/TL6 (Applied)-12 [2]; Physics/TL6-12 [4]; Power Blow-14 [8]; Research/TL6-14 [4]; Running-14 [2]; Shadowing-13 [2]; Stealth-14 [2]; Wresling-15 [4].
        Techniques: Feint-19 [2]; Roll with Blow-18 [3]; Targeted Attack (Boxing Punch/Face)-16 [6]; Uppercut-18 [1]

    Notes: A real 'Super-Normal.' He doesn't have any powers, fantastic wealth, or amazing gadgets. He just has a lot of gumption, incredible athletic skills, and a powerful right hook.

    Wednesday, May 29, 2024

    The Fastest Man Alive

    THE FLASH
    THE FLASH 1476 points

    Real Name: Jay Garrick
    Occupation: Research Scientist
    Group Affiliation: Justice Society of America
    First Appearance: Flash Comics #1 (Jan, 1940)
    5'11"; 178 lb; Brown hair; Blue eyes.

    ST: 14 [40] HP: 14 [0] Speed: 10 [0]
    DX: 13 [60] Will: 12 [0] Move: 11 [5]
    IQ: 12 [40] Per: 12 [0] BL: 50 lb
    HT: 14 [40] FP: 14 [0] SM: +0
    Dodge: 14 Parry: 10 DR: 10

  • Kick (11): 1d+2 cr. Reach C,1.
  • Punch (13): 1d+1 cr. Reach C.
  • Advantages
        Perks: Masked ; Supersuit. [2]

    Disadvantages
        Charitable (9) [-22]; Dependent (Joan Williams; Appears 12-; 25% of starting points; Loved one) [-40]; Secret Identity (Serious Embarrassment) [-5]; Sense of Duty (Citizens of Keystone City) [-10].
        Quirks: Layabout. [-1]

    Known Powers
    High-Speed Durability (Super, -10%)
  • Damage Reduction 2 [45]
  • Damage Resistance 10 (Force Field, +20%; Only While Running, -20%) [45]
  • Immunity to Acceleration [1]

  • Super-Speed (Super, -10%); Super-Speed Talent 4 [20]
  • Altered Time Rate 7 (Super-Speed, +20%) [770]
  • Clinging (Only while Running, -20%) [14]
  • Enhanced Move (Ground) 5 (Ground Speed 352; Second Nature, +150%) [240]
  • Enhanced Time Sense [41]
  • Increased Basic Speed +3.25 [59]
  • Invisibility (Can Carry Up to Heavy Encumbrance, +100%; Only while Running, -20%; Switchable, +10%) [72]
  • Walk On Liquid (Only while Running, -20%) [11]
  • Skills
         Administration (A) IQ-1 [1]-11; Carousing (E) HT+0 [1]-14; Chemistry/TL6 (H) IQ+0 [4]-12; Hazardous Materials/TL6 (Chemical) (A) IQ+0 [2]-12; Parry Missile-Weapons (H) DX+5 [24]-18; Research/TL6 (A) IQ+0 [2]-12; Running (A) HT+1 [4]-15; Sports (Football) (A) DX-1 [1]-12; Swimming (E) HT+0 [1]-14; Writing (A) IQ-1 [1]-11.
    Techniques: Bullet Parry (H) [8]-18;

    Notes: I think I'm being generous giving him 'Layabout' as opposed to full-blown 'Laziness.' The guy was berated by his girlfriend for not applying himself and he got his super-powers by stopping an experiment for a cigarette break!

    Wednesday, May 22, 2024

    That Glamourous Amazon

    WONDER WOMAN

    Golden-age Wonder Woman (circa Sensation Comics #7, July 1942). Using the rules from "Knowing Your Own ST" from Pyramid 3/83. Sources include Mayfair's "World at War" sourcebook for DC Heroes RPG, the crew from Writeups.org, and a pleasant weekend reading old Wonder Woman comics.

    WONDER WOMAN [1025 Points]

    Real Name: Diana Prince
    Occupation: Former nurse, military aide.
    First Appearance: ALL-STAR COMICS #8 (Winter, 1941)
    5'8"; 122 lb; Black hair; Blue eyes.

    ST: 29* [20] HP: 29* [0] Speed: 8 [0]
    DX: 16 [40] Will: 14 [0] Move: 8 [0]
    IQ: 14 [80] Per: 16 [10] BL: 1,590 lb
    HT: 16 [60] FP: 16 [0] SM: +0
    Dodge: 12 Parry: 16 DR: 0

    *Includes +17 from being As Strong as Hercules.


    ATTACKS
  • Lasso of Truth (20): ST 41 Binding. Reach 1-4.
  • Kick (16): 5d+11 cr. Reach C,1.
  • Punch (18): 5d+10 cr. Reach C.

  • TRAITS
  • Ally (Etta Candy; Appears 12-; 25% of starting points) [2]
  • Ally Group (Holliday Girls; Appears 9-; Group of 12; 25% of starting points) [8]
  • Charisma 1 [5]
  • Charitable (9-) [-22]
  • Cultural Familiarity (Paradise Island, Native) [0]
  • Cultural Familiarity (Western) [1]
  • Masked [1]
  • Natural Attacks [0]
  • Pacifism: Cannot Harm Innocents [-10]
  • Secret Identity (Serious Embarrassment) [-5]
  • Sense of Duty to Women [-10]
  • Signature Gear: Braclets of Submission [1]
  • Signature Gear: Invisible Plane [14]
  • Social Stigma (Second-Class Citizen) [-5]
  • Talent (Animal Friend) 2 [10]
  • Talent (Healer) 2 [20]
  • Talent (Natural Athlete) 3 [30]
  • Talent (Smooth Operator) 3 [45]
  • Trained by a Master [30]
  • US Army Rank 3 (Courtesy) [3]

  • KNOWN POWERS
    As Wise as Athena
  • Photographic Memory [10]
  • Intuition [15]

  • As Beautiful as Aphrodite
  • Transcendent Appearance [20]

  • As Fast as Mercury (Super, -10%)
  • Enhanced Parry (All parries) 3 [27]
  • Enhanced Time Sense [41]
  • Increased Dexterity 4 [72]

  • As Strong as Hercules (Super, -10%)
  • Enhanced Move (Ground) 2 [36]
  • Increased Strength 17 [153]
  • Damage Reduction 3 [68]

  • SUPER EQUIPMENT
    Lasso of Truth (Can be Stolen with QC of ST, -30%; Magical, -10%)
  • Binding 41 (Blockable or Parryable, -10%; Melee Attack (Reach 1-4), -15%; One Shot, -10%; Unbreakable, +40%) [54]
  • Mind Control (Conditioning, +50%; Only against targets ensnared in lasso, -20%; Sense-Based, Hearing, -20%) [35]

  • Tiara (Breakable, DR 6, Size -5, -20%; Can be Easily Snatched, -40%; Superscience, -10%)
  • Telesend (Long-Range 1, +50%; Send Only, Requires recipient to have special equipment, -60%) [6]


  • SKILLS
  • Acrobatics-18 [12]
  • Acting-17 [2]
  • Area Knowledge (Paradise Island)-14 [1]
  • Area Knowledge (Washington DC)-14 [1]
  • Bow-15 [1]
  • Breath Control-19 [4]
  • Broadsword-15 [1]
  • Bullet Parry-24 [8]
  • Current Affairs/TL6 (Headline News)-14 [1]
  • Current Affairs/TL6 (Politics)-14 [1]
  • Diagnosis/TL6-14 [1]
  • Diplomacy-17 [4]
  • Driving/TL6 (Automobile)-15 [1]
  • Escape-16 [4]
  • First Aid/TL6-18 [4]
  • Jumping-19 [1]
  • Karate-18 [12]
  • Lasso-20 [16]
  • Leadership-19 [4]
  • Lifting-20 [4]
  • Navigation/TL6 (Air)-13 [1]
  • Observation-17 [4]
  • Parry Missile-Weapons-24 [36]
  • Physician/TL6-14 [1]
  • Piloting/TL6 (High-Performance Airplane)-15 [1]
  • Politics-16 [1]
  • Professional Skill (Dictation)-13 [1]
  • Riding (Equines)-19 [4]
  • Riding (Kangas)-19 [4]
  • Running-18 [1]
  • Savoir-Faire (Military)-17 [1]
  • Search-17 [4]
  • Shadowing-15 [4]
  • Soldier/TL6-13 [1]
  • Swimming-21 [4]
  • Typing-16 [1]
  • Wrestling-18 [8]

  • Notes:

    Wednesday, May 15, 2024

    This Weird Figure of the Dark...

    BATMAN

    A take on the Golden-Age Batman, as seen circa Detective Comics #36 (Feb, 1940). This is a 'year one' Batman. He's still distrusted by the police -- even Commissioner Gordon wants him captured. There's no Batcave yet, no Robin, no Alfred. The Batmobile is just a normal looking red sedan, though it's heavily modified to be bullet-proof, faster, and more powerful.

    BATMAN [752 Points]

    Real Name: Bruce Wayne
    Occupation: Socialite Playboy
    First Appearance: DETECTIVE COMICS #27 (May, 1939)
    6'2"; 210 lb; Black hair; Blue eyes.

    ST: 16 [60] HP: 16 [0] Speed: 8 [0]
    DX: 16 [120] Will: 15 [0] Move: 8 [0]
    IQ: 15 [100] Per: 17 [10] BL: 100 lb
    HT: 16 [60] FP: 16 [0] SM: +0
    Dodge: 12 Parry: 13 DR: 0

    ATTACKS
  • Boxing Punch (19): 2d+3 cr. Reach C.
  • Batarang (18): 2d+2 cr. Acc 3, Range 102/204, RoF 1, Shots T, Bulk -2.

  • TRAITS
  • Appearance (Attractive) [4]
  • Bad Reputation: Dangerous vigilante -3 (People Affected, Police; Recognized all the time) [-4]
  • Cloaked [1]
  • Combat Reflexes [15]
  • Dependent (Julie Madison, fiancee) (Point total 25% of starting points; Appears 6-; Loved one) [-10]
  • Extraordinary Luck [30]
  • Filthy Rich [50]]
  • Gizmo 3 [15]
  • High Pain Threshold [10]
  • High Status 1 [5]
  • Obsession (Combat crime and evil-doers; CR: 9-; Long term) [-15]
  • Pacifism: Cannot Harm Innocents [-10]
  • Secret Identity (Utter Rejection) [-10]
  • Signature Gear: Bat-gyro 20 [23]
  • Signature Gear: batarang 1 [1]
  • Signature Gear: Batmobile 2 [5]
  • Signature Gear: Gas Pellets x3 (consumable) 1 [1]
  • Signature Gear: Silk rope, 30 yards 1 [1]
  • Swinging [1]
  • Talent (Artificer) 2 [20]
  • Talent (Craftiness) 3 [15]
  • Talent (Forensics Whiz Kid) 3 [15]
  • Talent (Natural Athlete) 3 [30]
  • Talent (Natural Copper) 3 [30]
  • Trained by a Master [30]
  • Very Fit [15]


  • SKILLS
  • Acrobatics-16 [4]
  • Acting-17 [1]
  • Area Knowledge (Gotham City)-15 [1]
  • Armoury/TL6 (Missile Weapons)-16 [1]
  • Body Language-19 [1]
  • Boxing-19 [12]
  • Chemistry/TL6-16 [1]
  • Criminology/TL6-20 [1]
  • Cryptography/TL6-15 [4]
  • Current Affairs/TL6 (Business)-15 [1]
  • Current Affairs/TL6 (Headline News)-15 [1]
  • Current Affairs/TL6 (People)-15 [1]
  • Detect Lies-19 [2]
  • Disguise/TL6-17 [1]
  • Driving/TL6 (Automobile)-17 [4]
  • Engineer/TL6 (Automobile)-15 [1]
  • Escape-16 [4]
  • Explosives/TL6 (Demolition)-16 [4]
  • Fast-Draw (Batarang)-17 [1]
  • Finance-13 [1]
  • First Aid/TL6-17 [4]
  • Forensics/TL6-19 [8]
  • Gunner/TL6 (Machine Gun)-16 [1]
  • Guns/TL6 (Pistol)-16 [1]
  • Intelligence Analysis/TL6-16 [1]
  • Interrogation-17 [1]
  • Intimidation-16 [4]
  • Judo-18 [12]
  • Lasso-17 [4]
  • Lifting-18 [1]
  • Lockpicking/TL6-16 [4]
  • Market Analysis-13 [1]
  • Mathematics/TL6 (Applied)-13 [1]
  • Mechanic/TL6 (Autogyro)-16 [1]
  • Mechanic/TL6 (Automobile)-16 [1]
  • Observation-19 [1]
  • Piloting/TL6 (Autogyro)-17 [4]
  • Poisons/TL6-15 [4]
  • Research/TL6-17 [1]
  • Search-20 [2]
  • Shadowing-21 [1]
  • Sleight of Hand-16 [4]
  • Stealth-21 [8]
  • Streetwise-17 [1]
  • Swimming-19 [1]
  • Thrown Weapon (Stick)-18 [4]
  • Traps/TL6-14 [1]

  • TECHNIQUES
  • Arm Lock-19 [1]
  • Disarming (Judo)-19 [2]
  • Judo Throw-18 [2]
  • Targeted Attack (Boxing Punch/Face)-16 [4]
  • Uppercut-18 [1]

  • Quote: "Criminals are a superstitious cowardly lot. So my disguise must be able to strike terror into their hearts. I must be a creature of the night, black, terrible... A... a... a bat! That's it! It's an omen. I shall become a bat!" (Detective Comics #33, November 1939)

    Wednesday, May 8, 2024

    It's a Bird, It's a Plane...

    SUPERMAN

    It's the Golden Age Superman! As seen in his appearances in pre-war Action Comics and the Max Fleischer cartoons.

    SUPERMAN
    1368 points

    Real Name: Clark Kent/Kal-L
    Occupation: Newspaper Reporter
    Group Affiliation: Justice Society of America (Honorary)
    First Appearance: ACTION COMICS #1 (June, 1938)
    6'1"; 210lbs; Black hair; Blue eyes.

    ST: 44 [40]* HP: 44 [0] Speed: 9 [0]!
    DX: 13 [60] Will: 18 [20] Move: 9 [0]
    IQ: 14 [80] Per: 14 [0] BL: 25 tons
    HT: 16 [60] FP: 16 [0] SM: +0
    Dodge: 13 Parry: 11 DR: 24

  • Kick (13): 9d+9 cr. Reach C,1.
  • Punch (15): 9d+8 cr. Reach C.
  • Advantages
        Charisma 3 [15]; Eidetic Memory (Photographic) [10]; High Pain Threshold [10]; Talent (Craftiness) 2 [10]; Talent (Jack of All Trades) 3 [30]; Talent (Tough Guy) 2 [10]; Very Fit [15]; Wealth (Comfortable) [10].
        Perks: Masked ; Skintight ; Sartorial Integrity. [3]

    Disdadvantages
        Charitable (9) [-22]; Code of Honor [-5]; Dependent (Lois Lane; Appears 9-; Point total 25%; Loved one) [-20]; Impulsiveness (12) [-10]; Pacifism: Cannot Harm Innocents [-10]; Secret Identity (Serious Embarrassment) [-5]; Sense of Duty (Citizens of Metropolis) [-10].
        Quirks: Intolerant of Bullies. [-1]


    Known Powers
    Super-Senses (Super, -10%)
  • Parabolic Hearing 8 [29]
  • Penetrating Vision 12 (Blockable, Lead, -10%; Linked with Telescopic Vision, +20%) [120]
  • Telescopic Vision 10 (Linked with Penetrating Vision, +20%) [55]

  • Super-Speed (Super, -10%)
  • Enhanced Move (Ground) 3 (Ground Speed 72; Second Nature, +150%) [144]
  • Enhanced Time Sense [41]
  • Increased Basic Speed +1.75 [32]

  • Super-Strength (Super, -10%)
  • Breath-Holding 6 [11]
  • Damage Reduction 3 [68]
  • Damage Resistance 24 (Hardened 1, +20%) [132]
  • Hard to Kill 3 [6]
  • Immune to Metabolic Hazards [27]
  • Increased Strength +30 [270]
  • Super Jump 6 (Maneuverable, +50%) [84]

  • Skills
         Acting (A) IQ+1 [1]-15; Area Knowledge (Metropolis) (E) IQ+2 [4]-16; Brawling (E) DX+2 [4]-15; Current Affairs/TL6 (Headline News) (E) IQ+0 [1]-14; Current Affairs/TL6 (Politics) (E) IQ+0 [1]-14; Current Affairs/TL6 (Sports) (E) IQ+0 [1]-14; Disguise/TL6 (A) IQ+1 [1]-15; Driving/TL6 (Automobile) (A) DX-1 [1]-12; Forced Entry (E) DX+5 [8]-18; Interrogation (A) IQ+2 [2]-16; Intimidation (Will/A) Will+3 [4]-21; Lifting (HT/A) HT+1 [4]-17; Observation (Per/A) Per+1 [4]-15; Professional Skill (Journalist) (A) IQ-1 [1]-13; Research/TL6 (A) IQ+0 [2]-14; Search (Per/A) Per+1 [4]-15; Shadowing (A) IQ+3 [1]-17; Stealth (A) DX+1 [1]-14; Swimming (HT/E) HT+0 [1]-16; Typing (E) DX+0 [1]-13; Writing (A) IQ+1 [4]-15; Wrestling (A) DX+2 [8]-15.

    *Includes +30 from Super-Strength.
    !Includes +1.75 from Super-Speed.

    Notes: Stats derived mostly from DC Heroes's WORLD AT WAR Sourcebook combined with my (admittedly poor) recollection of Superman's earliest adventures.