Wednesday, July 2, 2025

BEAST

Beast

Beast

495 points

Real Name: Henry "Hank" McCoy
Occupation: College Student, Adventurer
Group Affiliation: The X-Men
First Appearance: THE UNCANNY X-MEN #1 (September, 1963)
5'11"; 350 lb; Brown hair; Brown eyes.

ST: 21 [30] HP: 21 [0] Speed: 7.75 [0]
DX: 16 [40] Will: 13 [0] Move: 7 [0]
IQ: 13 [60] Per: 13 [0] BL: 250 lb
HT: 15 [30] FP: 15 [0] SM: +0
Dodge: 11 Parry: 12 DR: 4

  • Kick (14): 3d+4 cr. Reach C,1.
  • Punch (16): 3d+3 cr. Reach C.
  • Social Background

    TL: 7.
    CF: Western.
    Languages: English (Native) [0]; French (Accented) [4]; Italian (Accented) [4]; Russian (Accented) [4].

    Advantages

    Combat Reflexes [15]; Natural Scientist 2 [20].

    Beastly Physique (Mutant, -10%)

  • Beastly Feet and Hands: Brachiator [5] + Extra Arm 2 (Foot Manipulators, -30%) [12].
  • Climbing: Super Climbing 3 [9]
  • Hyper-Agility: Catfall [9] + Increased Dexterity 4 [72] + Perfect Balance [14].
  • Increased Strength: Damage Resistance 4 (Tough Skin, -40%) [10] + Increased Health 2 [18] + Increased Strength 8 [72].
  • Leaping: Super Jump 2 (Bouncing, +50%) [28].
  • Lightning Speed: Enhanced Move (Ground Move 28) 2 [36].
  • Disadvantages

    Pacifism: Cannot Kill [-15]; Secret Identity (Utter Rejection) [-10].
        Quirks: Distinctively Large Hands and Feet; Pretentious Vocabulary; Voracious Appetite. [-3]

    Skills

    Acrobatics-17 [4]; Biology/TL7 (Biochemistry)-11 [2]; Chemistry/TL7-14 [2]; Climbing-19 [2]; Computer Operation/TL7-13 [1]; First Aid/TL7-13 [1]; Karate-16 [4]; Literature-12 [2]; Mathematics/TL7 (Applied)-17 [1]; Observation-13 [2]; Research/TL7-12 [1]; Sports (Football)-15 [1]; Stealth-17 [4]; Wrestling-17 [4].

    Notes:

    Saturday, June 28, 2025

    JACK FROST

    Jack Frost
    Jack Frost 397 points

    Real Name: Gregor Shapanka
    Occupation: Former scientist, later professional criminal.
    Group Affiliation: None.
    First Appearance: TALES OF SUSPENSE #45 (September, 1963)
    5'6"; 165 lb; Brown hair; Brown eyes.

    ST: 11 [10] HP: 11 [0] Speed: 5.75 [0]
    DX: 11 [20] Will: 10 [-15] Move: 5 [0]
    IQ: 13 [60] Per: 13 [0] BL: 25 lb
    HT: 12 [20] FP: 12 [0] SM: +0
    Dodge: 8 Parry: 8 DR: 6*

    *DR increases to 18 when Gregor activates his ice armor.

  • Kick (9): 1d-1 cr. Reach C,1.
  • Punch (11): 1d-2 cr. Reach C.
  • Ice Bolt (13): 4d cr. Acc 3, Range 10/100, RoF 1.
  • Freezing Blast (13): 4d fat. Acc 3, Range 5/50, RoF 1.
  • Social Background
    TL: 7
    CF: Western (Native).
    Languages: Hunagrian (Native) [0]; English (Accented) [4].

    Advantages
        Artificer 2 [20]; Cold/Ice Talent 2 [10]; Gadgeteer [25]; Single-Minded [5].

    Disadvantages
        Callous [-5]; Greed (6) [-30]; Obsession (Achieve Immortality, 9) [-15]; Overconfidence (9) [-7]; Social Stigma (Criminal Record) [-5].

    Cold/Ice Power (Battlesuit, -40%; Elemental, -10%; Superscience, -10%)
  • Cold Generation: Temperature Control 5 (Cold, -50%; Increased Area 1, +50%) [10]
  • Freezing Blast:Fatigue Attack 4 (Armor Divisor 10, +200%; Freezing, +20%; Reduced Range x1/2, -10%; Side Effect, Reduced Move 2, +60%) [124]
  • Frost Sprayers: Create Ice/Snow 10 [40]
  • Frosty Encasement: Binding 36 (Engulfing, +60%) [72]
  • Ice Armor: Damage Resistance 12 (Ablative, -80%; Force Field, +20%; Switchable, +10%) [12]
  • Ice Bolt: Crushing Attack 4 [8]
  • Life Support: Extended Lifespan 2 [2] + Temperature Tolerance (Cold) 10 [4]
  • Skills
         Armoury/TL7 (Battlesuit)-14 [1]; Armoury/TL7 (Sprayers)-14 [1]; Electronics Operation/TL7 (Scientific)-12 [1]; Engineer/TL7 (Electronics)-16 [8]; Engineer/TL7 (Microtechnology)-16 [8]; Liquid Projector/TL7 (Sprayer)-13 [4]; Mathematics/TL7 (Applied)-11 [1]; Physics/TL7-12 [4].

    Notes: The Battlesuit is a breakable machine; DR 6, 10 HP, with a -3 SM to target the vulnerable areas of the suit's electroncs. It can be removed, but only forcibly.

    Thursday, May 22, 2025

    THE ANGEL

    Angel
    Angel 371 points

    Real Name: Warren Worthington
    Occupation: Student, adventurer
    Group Affiliation: The X-Men
    First Appearance: X-Men #1 (July, 1963)
    6'; 150 lb; Black hair; Blue eyes.

    ST: 13 [30] HP: 13 [0] Speed: 6.75 [0]
    DX: 13 [60] Will: 11 [0] Move: 6, 15 fly
    IQ: 11 [20] Per: 11 [0] BL: 40 lb
    HT: 14 [40] FP: 14 [0] SM: +0
    Dodge: 9* Parry: 9 DR: 0

    *Dodge is 11 while Angel is flying.

  • Kick (11): 1d+2 cr. Reach C,1.
  • Punch (13): 1d+1 cr. Reach C.
  • Social Background
    TL: 6
    CF: Western [0]
    Languages: English [0]

    Advantages
        Appearance (Handsome) [12]; Very Fit [15]; Wealthy [20].

    Disadvantages
        Lecherousness (12) [-15]; Pacifism (Cannot Kill) [-15]; Secret Identity (Warren Worthington; Utter Rejection) [-10]; Sense of Duty to Humanity [-15].

    Known Powers
  • Mutant Physiology:
    Acute Vision 5 [10]; Damage Reduction 2 (Crushing, -40%) [30]; Nictitating Membrane 1 [1]; Telescopic Vision 6 [30]

  • Wings:
    Enhanced Dodge 2 (Only while flying,-30%) [21]; Enhanced Move 2 (Air, Air Move 60) [40]; Flight (Winged, -25%) [35]; Lifting ST +6 (Only while flying, -30%) [30]
  • Skills
         Aerobatics-14 [8]; Area Knowledge (New York City)-11 [1]; Carousing-14 [1]; Driving/TL6 (Automobile)-12 [1]; Finance-10 [2]; Flight-15 [4]; Judo-13 [4]; Karate-13 [4]; Observation-10 [1]; Savoir-Faire (High Society)-11 [1]; Sex Appeal-13 [1]; Stealth-14 [4].

    Notes: When using his wings for lift, Warren's BL becomes 160. He can easily carry a full-grown adult and suffer minimal movement penalties while flying.

    An Incredible Update

    I've updated the stats for The Hulk. I've boosted his stats a little, and reformated the entry using the newer template.

    You can find his updated stats here.

    Sunday, July 14, 2024

    CYCLOPS

    Cyclops

    Cyclops

    338 points

    Real Name: Scott Summers
    Occupation: Student, Adventurer
    Group Affiliation: The X-Men
    First Appearance: X-Men #1 (July, 1963)
    6'3"; 175 lb; Brown hair; Black, glowing Red eyes.

    ST: 12 [20] HP: 12 [0] Speed: 6.75 [0]
    DX: 13 [60] Will: 12 [0] Move: 6 [0]
    IQ: 12 [40] Per: 13 [5] BL: 32 lb
    HT: 14 [40] FP: 14 [0] SM: +0
    Dodge: 9 Parry: 9 DR: 0

  • Kick (11): 1d+1 cr. Reach C,1.
  • Punch (13): 1d cr. Reach C.
  • Eye Beams (19): 9d cr. Acc 5, Range 100/200, RoF 1.
  • Tight Beam (19): 9d(2) cr. Acc 5, Range 10/20, RoF 1.
  • Wide Beam (19): 7d cr. Acc 3, Range 50/100, RoF 1.
  • Social Background

    TL: 7 [0].
    CF: Western (Native) [0].
    Languages: English (Native) [0].

    Advantages

    3D Spatial Sense [10]; Appearance (Attractive) [4]; Intuition [15]; Very Fit [15].

    Bio-Energy Power (Mutant, -10%); Bio-Energy Talent 3 [15].

  • Optic Blast, Wide Beam: Crushing Attack 7 (Always On, with Mitigator: ruby quartz glasses, -16%; Increased 1/2 D Range x5; +10%; Cone, 10 yards; +150%; Selective Area, +20%; Variable, +5%) [91]
  • Optic Blast: Crushing Attack 9 (Increased Range x2, +10%; Alternate Attack x1/5; Always On, with Mitigator: ruby quartz glasses, -16%; Increased 1/2 D Range x10, +15%; Accurate +2, +10%; Double Knockback, +20%; Ricochet, +10%; Variable, +5%) [13]
  • Optic Blast, Tight Beam: Crushing Attack 9 (Increased 1/2 D Range x5, +10%; Accurate +2, +10%; Alternate Attack x1/5; Always On, with Mitigator: ruby quartz glasses, -16%; Armor Divisor (2), +50%; Reduced Range x1/5, -20%; Variable, +5%) [12]
  • Disadvantages

    Pacifism: Cannot Kill [-15]; Secret Identity (Utter Rejection) [-10]; Sense of Duty (to Humanity) [-15].
        Quirks: Secretly in love with Jean Grey; Serious; Stand-offish. [-3]

    Skills

    Diplomacy-12 [4]; First Aid/TL6-12 [1]; Games (Billards)-12 [1]; Innate Attack (Gaze)-19 [8]; Judo-13 [4]; Karate-13 [4]; Leadership-13 [4]; Mind Block-12 [2]; Observation-12 [1]; Piloting/TL6 (Helicopter)-12 [1]; Piloting/TL6 (High-Performance Airplane)-12 [1]; Piloting/TL6 (Light Airplane)-12 [1]; Search-12 [1]; Tactics-13 [8].

    Notes:

    Sunday, July 7, 2024

    PROFESSOR X

    Professor X

    To me my X-Men!

    Professor X [1275 Points]

    Real Name: Charles Xavier
    Occupation: Geneticist, teacher
    First Appearance: X-Men #1 (Sept, 1963)
    6'; 190 lb; Bald hair; Blue eyes.

    ST: 11 [10] HP: 11 [0] Speed: 6.25 [0]
    DX: 11 [20] Will: 18 [15] Move: 0 [-30]
    IQ: 15 [100] Per: 15 [0] BL: 25 lb
    HT: 14 [40] FP: 14 [0] SM: +0
    Dodge: 9 Parry: 8 DR: 0

    TRAITS
  • Charisma 2 [10]
  • Empathy [15]
  • Filthy Rich [50]
  • Fit [5]
  • Intuition [15]
  • Lame (Paraplegic) [-30]
  • Lecherousness (CR: 15 (Resist almost all the time)) [-7]
  • No Sense of Humor [-10]
  • Secret (Mutant; Utter Rejection) [-10]
  • Sense of Duty (Mutants) [-10]
  • Talent (Academic) 3 [15]
  • Telepathy Talent 4 [20]

  • KNOWN POWERS
    Astral Projection (Psionic, -10%)
  • Clairsentience (Projection, Can use abilities on material world, +140%; Increased Range 12, +120%) [175]

  • Telepathy (Psionic, -10%)
  • Affliction 6 (Area Effect 4, +200%; Paralysis, +150%; Unconsciousness, +200%; Malediction, Uses Long-Distance Modifiers, +200%; Selectivity. +10%; Stunning, +10%; Selective Area, +20%) [528]
  • Mind Control (Conditioning. +50%; No Memory, +10%) [75]
  • Mind Probe (Invasive, +75%) [33]
  • Mind Reading (Multiple Contacts, +50%) [42]
  • Mind Shield 5 (Affects Others, +50%; Area Effect 3, +150%; Force Field, +20%; Selective Area, +20%) [66]
  • Mindlink (X-Men; Broadcast, +50%) [14]
  • Telesend (Broadcast, +50%) [42]

  • SKILLS
  • Administration-14 [1]
  • Biology/TL7 (Biochemistry)-16 [12]
  • Biology/TL7 (Genetics)-18 [20]
  • Current Affairs/TL7 (Headline News)-15 [1]
  • Current Affairs/TL7 (Politics)-15 [1]
  • Current Affairs/TL7 (Science & Technology)-15 [1]
  • Diagnosis/TL7-13 [1]
  • Diplomacy-14 [2]
  • Electronics Operation/TL7 (Psychotronics)-14 [1]
  • Engineer/TL7 (Psychotronics)-13 [1]
  • Expert Skill (Psionics)-17 [12]
  • First Aid/TL7-15 [1]
  • Hypnotism-17 [12]
  • Leadership-16 [1]
  • Mathematics/TL7 (Applied)-13 [1]
  • Physician/TL7-13 [1]
  • Physiology/TL7 (human)-13 [1]
  • Psychology-17 [2]
  • Public Speaking-19 [1]
  • Research/TL7-18 [2]
  • Soldier/TL7-14 [1]
  • Tactics-15 [4]
  • Teaching-18 [2]

  • Notes:

    Sunday, June 30, 2024

    SUPER-SKRULL

    SUPER-SKRULL
    SUPER-SKRULL [1788 Points]

    Real Name: Unknown
    Occupation: Skrull Warrior
    First Appearance: Fantastic Four #18 (Sept, 1963)
    6'; 625 lb; No hair; Green eyes.

    ST: 23*! [70] HP: 23*! [0] Speed: 7 [0]
    DX: 12 [40] Will: 11 [5] Move: 7 [0]
    IQ: 10 [0] Per: 10 [0] BL: 400 lb*
    HT: 16 [60] FP: 16 [0] SM: +0
    Dodge: 10 Parry: 10 DR: 5*

    *When the Super-Skrull activates his Super-Strength power, his ST and HP increase to 41, his Basic Lift becomes 12.5 tons, his DR increases to 20, and damage from his punches and kicks increases by 4d+10.

    ! Includes +6 ST from his Bio-Engineered Physiology.


    ATTACKS
  • Kick (12): 4d+7 cr. Reach C,1.
  • Punch (14): 4d+6 cr. Reach C.
  • Flame Sheath (16): 7d burn to anyone touching or grabbing the Super-Skrull.
  • Flame Blast (16): 10d burn. Acc 3, Range 50/100, RoF 1.

  • TRAITS
  • Callous [-5]
  • Duty (Skrull Empire; 12-; Extremely Hazardous) [-15]
  • Elongation Talent 2 [10]
  • Fanaticism (Skrull Empire) [-15]
  • Flame Generation Talent 2 [10]
  • High TL 3 [15]
  • Invisibility Talent 2 [10]
  • Natural Attacks [0]
  • Overconfidence (9-) [-7]
  • Supersuit [1]
  • Talent (Born Soldier) 2 [10]
  • Talent (Super-Spy) 2 [30]
  • Very Fit [15]

  • KNOWN POWERS
    Bio-Engineered Physiology
  • Compartmentalized Mind 2 [100]
  • Damage Reduction 2 [50]
  • Damage Resistance 5 (Tough Skin, -40%) [15]
  • Extra Attack 1 [25]
  • Increased Strength 6 [60]

  • Elongation (Super, -10%; Requires Concentrate, -15%)
  • Constriction Attack [12]
  • Double-Jointed [12]
  • Stretching 15 [68]

  • Flame Generation and Control (Super. -10%; Elemental, Countermeasure Water, Vacuum, -10%; Requires Concentrate, -15%)
  • Control Fire 10 (Collective, +100%; Common) [330]
  • Enhanced Move (Air) 3 [39]
  • Flame Blast 10 (Burning Attack, 5x Increased 1/2 D Range, +10%) [38]
  • Flame Sheath 7 (Burning Attack; Aura, +80%; Melee Attack, Reach C, -30%; Destructive Parry, +10%) [44]
  • Flight (Cannot Hover, -15%) [20]

  • Force Field Generation (Requires Concentrate, -15%; Super, -10%)
  • Damage Resistance 24 (Force Field, 20%; Hardened 1, +20%; Semi-Ablative, -20%; No Signature, +20%) [138]

  • Invisibility (Super, -10%; Requires Concentrate, -15%)
  • Invisibility (Affects Machines, +50%; Can Carry Up to Light Encumbrance, +20%; Switchable, +10%) [62]

  • Shape-Shifting: Like all members of his race, the Super-Skrull can alter his appearance into any humanoid shape.
  • Morph 1 (Mass Conservation, -20%; Active Change, +20%; Improvised Forms, +100%; No Memorization Required, +50%) [253]

  • Super-Strength (Super, -10%; Requires Concentrate, -15%): When the Super-Skrull activates this power, he takes on the appearance of the Thing's rocky, orange texture.
  • Damage Resistance 15 (Hardened 1, +20%) [72]
  • Increased Strength 18 [135]
  • Striking Surface [1]


  • SKILLS
  • Acting-13 [4]
  • Aerobatics-13 [8]
  • Area Knowledge (Skrull Empire; Lived there)-10 [1]
  • Beam Weapons/TL10 (Pistol)-13 [2]
  • Flight-15 [1]
  • Forced Entry-14 [4]
  • Innate Attack (Beam)-16 [12]
  • Interrogation-12 [2]
  • Intimidation-12 [4]
  • Karate-14 [12]
  • Navigation/TL10 (Hyperspace)-10 [2]
  • Navigation/TL10 (Space)-10 [2]
  • Observation-13 [4]
  • Piloting/TL10 (High-Performance Spacecraft)-11 [1]
  • Savoir-Faire (Military)-12 [1]
  • Shadowing-12 [2]
  • Soldier/TL10-11 [1]
  • Spacer/TL10-10 [1]
  • Stealth-15 [4]
  • Wrestling-15 [12]

  • Notes: The Super-Skrull was engineered to be able to manifest all of the powers of the Fantastic Four. He is, however, unable to use all of his powers simultaneously.

    His superpowers depend on a beam of cosmic energy directed at him from his homeworld in the Andromeda galaxy. He loses all his powers if he is cut off from this beam.