The Mole Man/h2> | 343 points |
Real Name: Unknown
Occupation: Former nuclear scientist, ruler of Subterranea
Group Affiliation: None
First Appearance: Fantastic Four #1 (Nov 1963)
4'10"; 165 lb; Grey hair; Brown eyes.
ST: 10 [0] | HP: 10 [0] | Speed: 5.5 [0] |
DX: 9 [-20] | Will: 14 [0] | Move: 5 [0] |
IQ: 14 [80] | Per: 14 [0] | BL: 20 lb |
HT: 13 [30] | FP: 13 [0] | SM: +0 |
Dodge: 8 | Parry: 12 | DR: 0 |
Social Background
TL: 7 [0].CF: Western (Native) [0]; Subterranea [1].
Languages: English (Native) [0]; Moloid (Native) [6].
Advantages
Acute Hearing 3 [6]; Ally (Moloids; Appears 15-; Group of 100; Built on 25% of starting points) [36]; Wealth (Filthy Rich) [50]; Fit [5]; Night Vision 9 [9]; Parabolic Hearing 3 [12]; Reputation +3 (As a Wise and benevolent ruler; Among Moloids; Recognized all the time) [7]; Scanning Sense (Radar; Extended Arc, 360°, +125%; Targeting, +20%; No Intercept, +50%) [59]; Sensitive Touch [10].Staff (Breakable, DR 6, -10%; Can be Stolen with Quick Contest of ST, -30%; Superscience, -10%).
Disadvantages
Appearance (Ugly) [-8]; Bad Sight (Nearsighted) [-25]; Blindness (Accessibility: Only in bright light, -50%) [-25].
Quirks: Overweight. [-1]
Skills
Area Knowledge (Subterranea)-15 [2]; Beam Weapons/TL7 (Projector)-13 [12]; Climbing-10 [4]; Geology/TL7 (Earthlike)-15 [8]; Hazardous Materials/TL7 (Nuclear)-14 [2]; Hidden Lore (Deviant Technology)-15 [4]; Hiking-13 [2]; Karate-13 [20]; Leadership-13 [1]; Mathematics/TL7 (Applied)-12 [1]; Physics/TL7 (Nuclear)-14 [4]; Prospecting/TL7-15 [4]; Staff-14 [20].
Notes:
The Moleman has several different staffs that contain a variety of weapons. The one listed above is typical. Others can produce jets of flame or high-frequency sonic attacks.
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